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joi, 6 decembrie 2012

Kappa Gate


Kappa GateThe Kappa Gate is a new intermediate Galaxy Gate added on June 21st, 2012, along with the release of the Hercules drone design and the multi booster, both of which can only be obtained from the Kappa Gate. It is a great source of Experience Points with a substantial challenge of aliens found in all of the current galaxy gates.
This gate requires a total of 120 parts to be assembled.

Here are the waves for the Kappa Gate:

Wave 1:
10 Streuners
10 Vagrant
10 Infernals
Wave 2:
8 Marauders
8 Scorchers
8 Boss Mordons
Wave 3:
8 Outcast
6 Devolarium
3 Icy
Wave 4:
5 Boss Sibelonit
5 Corsairs
5 scorchers
Wave 5:
4 Hooligans
5 Kristallin
4 Melters
Wave 6:
10 Interceptor
6 Barracuda (no self destruct)
3 Annihilator (no HS)
Wave 7:
6 Boss Lordakium
10 Protegits
2 Boss Sibelions
Wave 8:
3 Kurcurbium
3 Kurcurbium
8 Uber Saimon
Wave 9:
5 Convict
5 Boss Kristallin
1 Demaner
Wave 10:
1 Boss kucurbium
Wave 11:
1 Century Falcon
Rewards:
15,000 Uridium + 17,000 Uridium (from NPC´s) = 32,000 Uridium
30000 UCB-100 laser ammo
9,000,000 EP.
325,000 honor points.
10 log-disks.
5 booty keys.
Title <All Star>
(EP and Honor may be with boosters/ship design)
75% chance of one of these items: • the new Hercules Drone design! Equip one of your drones with the design and the drone's shield generator will produce 15% more shield energy. If all of the drones are equipped with the Hercules design, then there is a set bonus of an additional 20% HP! • the new Multi Booster! For 5 hours of gameplay, the Multi Bonus gives you an additional 5% on all inflicted damage, on your XP and your shields, and are added on top of the other boosters you're using. • one of the super-rare LF4 Laser Cannons.
Here are a few tips on how to complete the gate fairly quick/easy and not be annoyed or bored.
Have your P.E.T 10 out to help you (Every little damage helps).
Use Seprom boosted x2 ammunition that you get from building the gate.
Be sure to collect your rewards and have your P.E.T 10 out so it gets EXP.
Use moth drone formation, nearly all aliens in that gate die with over half shields when you use it. (Pretty useful. Helps you do the waves way faster).
Don't chase them down. Let the aliens run when low on hit points, then move on to the next one. Once they've all scattered into the corner(s), find the "sweet spot" where you're out of their range and pop them at your leisure. (Double Hint: Put your P.E.T 10 on autolooter when you're shooting the aliens in the corner(s). It can go into the Radiation Zone without damage and collect the salvage)...

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